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  • Posts

    • Had a big detailed forum post wrote before the host migration. unfortunately that post is gone so heres a bunch of highlighted media and the full update log! The Nightmare         Collection Log   Updated OSRS Data         Custom maps! Tons of New interfaces & Client updates including updated status bars!           UPDATE LOG   Made 12 new items able to be equip. Most importantly the Angel of Death equipment (Subject to a name change) Packed a new Teleporter object. Custom made by myself. Pet insurance system has been removed Pets are now kept on death Pets now teleport to a player after they die Players who are in idle mode will no longer receive Loyalty Points Moved NPCs around home (Redundant now as new edgeville is being packed Changed respawn to location to be one tile in front of the home bank A blue hitmark displaying 0 now appears when an NPC hits 0 on a player Sangunesti staff healing effect now works as intended A purple hitmark with the amount healed now appears when the Sanguinesti staff heals a player Bracelet of Slaughter now properly nulls the task kill counter in anyway possible -Previously added +1 to your task instead of voiding the kill towards your task counter Removed the testing message for Bracelet of Slaughter & Updated the color of the activation message Updated the client sided examine information for the Bracelet of Slaughter to match OSRS Totem of Pet insurance & Probita removed from home to occumpany removal of the Pet Insurance system Collection log implemented into the server & client. Current tabs include -Bosses -Raids -Minigames 7/25/2020 The Collection Log is now registering rewards the following events -Boss drops -Receiving Lil-Zik pet from Theatre of Blood -Completeing Fight Caves Dwarven Rock Cake is now sent to the Untradables reclaim system when a player dies -The Rock Cake can be reclaimed for 50k Coins Combat Bracelet (6) now has a shop value of 67,500 The Barrows Chest can now give the following Herblore Secondaries as a reward; -Eye of Newt -Unicorn Horn Dust -Limpwurt Root -Snape Grass -White Berries -Blue Dragon Scale -Chocolate Dust -Yew Roots -Magic Roots -Red Spiders Eggs -Crushed Nest -Wine of Zamorak -Mort Myre FUngus -Potato Cactus -Jangerberries Fixed an issue with Barrows category of the Collection Log only displaying one item Added Cursed barrows Boxes to the Collection log  Added Barrows Sword to the Collection Log The Collection Log is now registering rewards the following events -Barrows Chest Rewards -Receiving a Jad Pet Added all of KBD's drops to the Collection Log entry Added Bandos Mask to the General. Graaardor Collection Log entry Fixed the Bandos Hilt in the Collection Log being displayed as a bandos chestplate Added K'ril's robes to the K'ril Collection Log entry Added K'ril Swords to the K'ril Collection Log entry Added Armadyl Mask to the Kree'Ara Collection log Entry Added the Boogie Bow to the Corporeal Beast Collection Log Entry Added Decimation, Annihilation, and Obliteration Weapons to the Abyssal Sire Collection Log Entry Got the Collection Log interface to about 70% (All the tabs are there, fix overshadowing text, finish server side) #189 OSRS data has been packed allowing for ALOT of new content to be added Fixed some underlying issues with the Inferno Completeing the Inferno and receiving an Infernal Cape is now tracked by the Collection Log Receiving a jal-nib pet from gambling your Infernal Capes is now tracked by the Collection Log Crystal Staff (Perfected) has had a spell implemented similar to OSRS to aid in the gunatlet Corrupted Staff (Perfected) has had a spell implemented similar to OSRS to aid in the gunatlet Mainden of Sanguidenti now uses magic attack styles Verzik now uses Magic Attack style when spawned Fixed some issue involving pathing when Npcs try to attack Players Each version of the Crystal staff now has its own spell with its own max hit and magic bonus -Basic (BONUS: 84 Max: 23) -Attuned (BONUS: 124 Max 31) -Perfected (BONUS: 184 Max 39) Each version of the Corrupted Crystal staff now has its own spell with its own max hit -Basic (BONUS: 84 Max: 23) -Attuned (BONUS: 124 Max 31) -Perfected (BONUS: 184 Max 39) Players can now access the Trading Post at home When a player walks away from the Trading Post the interface will properly close and allow players to perform Inventory Functions Claiming coins from the Trading Post now updates your Inventory to avoid confusion (People could have believe the system deleted the coins being claimed if they had to close the interface FIRST to see changes. Just annoying and not clean) A new way to recolor npcs within the client has been implemented. (testing purposes) New home map has been packed. Once compared side by side to old map visually objects & spawns will be moved and replaced accordingly Multiple edits have been made to the Home Map using a Map Editing tool. Multiple repacks were required to test each change visually. The Dragonstone Teleporter model has been replaced & the old Dragonstone Icon has been removed from the object. Slayer Masters have been moved to the south side of the home area and are now much closer to the bank Infernal Chest has been placed within the new home Recolored the Divine equip model & packed it into the cache so it no longer has random texturing Made changes to all 3 versions of the Dragonstone Imp's appereance to further customize things Removed extra Bank Booths at home that resulted from updating the home map Many npcs have been relocated around the home are to provide a clean, organized look within the new map Removed extra Spinning Wheel at home that resulted from updating the home map Random Range removed from Home area The Crazy Dance emote now works. You can use it by clicking the Crazy Dance button in the Emote tab Replaced all Banker spawns server wide with the ID resulted from updated data Replaced all Chaos Druid spawns server wide Updated the ID for the Chaos Druid combat script Updated the ID for the Chaos Druid drop table Replaced all Thug spawns server wide The doors to Dark Beast inside of Taverly Dungeon now works Updated the ID for the Hans spawn at Lumbridge Earth Warriors have had a drop table added Updated the ID for all Master Farmer Spawns Replaced all Man spawns server wide with the new ID Updated the ID for all Hero spawns Fixed the click options for the following NPCs; -Hero -Man -Master Farmer The chance to receive a Dragonstone Mystery Box from randomly killing NPCs has been raised to 1/3500 Random Gem loots/Gem RDT removed Removed Random Blood Money drops from NPCs outside of the wilderness Infernal Mystery Box removed from randomly being dropped by bosses Many changes have been made to the Rare Drop Table System -Uncut Diamonds are now noted -Uncut Dragonstone are now noted -Maximum amount of Nature Runes increased to 250 -Maximum amount of Law Runes increased to 175 -Maxiumum amount of Death Runes increased to 150 -Maximum amount of Steel Arrows increased to 400 -Maximum amount of Rune Arrows increased to 250 -Steel Bars (15 - 35) have been added to the common section of the RDT -Rune Javelins (30 - 60) have been added to the common section of the RDT -Gold ore (50 - 100) have been added to the common section of the RDT -Coal (75 - 150) have been added to the common section of the RDT -Rune 2H Sword has been added to the common section of the RDT -Rune Battleaxe has been added to the common section of the RDT -Nature Runes (350 - 500) have been added to the uncommon section of the RDT -Law Runes (350 - 500) have been added to the uncommon section of the RDT -Death Runes (250 - 500) have been added to the uncommon section of the RDT -Blood Runes (150 - 250) have been added to the uncommon section of the RDT -Dragon Arrows (50 - 75) have been added to the uncommon section of the RDT  -Dragonstone (4) have been added to the uncommon section of the RDT -Adamant Kiteshield has been added to the uncommon section of the RDT -Dragon Longsword has been added to the uncommon section of the RDT 8/4/2020 ---Work Done with Callum------ Fixed random hovering text over the Collection Log categories Item Fusion system implemented Donator Store promotion system Nightmare Boss script base Baslisk Knight Script (minus special attack) Nightmare totem interface Progress Bar support  Began working on the new client. Client is the same base client with tons of interface work & other small things that help improve the server Reimplemented many of our interfaces or interface changes such as; -Mystery Box Loot Table interface -Well of Goodwill -Updated Dragonstone Portal tab -Pest Control Rewards(Changes) Support for 58 Custom Crowns has been implemented Assigned overhead crowns for specifc members has been implemented When enabled, the Slayer Tracker interface will now display in all areas rather than just edgeville The Donator Zone teleport button on the right side of the minimap now teleports players to the Donator Zone Multiple checks have been added to the Donator Zone button.  -Players must have Donator rank to use the button -The button can not be used while Trading or Dueling -The button will not work if a player is inside the wilderness The tray icon of the client has been updated to the Dragonstone icon The following NPCs have been relocated around home -Star Sprite -Man -Daily task Manager -Grace (Removed) Pvm Shop has received a large revamp -All Damaged Books removed -Cannon Pieces removed -Amulet of Fury replaced with Uncut Onyx -Elder Mystery Box added -Royal Seed Pod added -Mystery Box now cost 425 Points -Ring of Wealth now costs 400 points -Dragon Arrows not cost 7 points -Dragon Dart Tips now cost 8 points -Diamond Bolts (e) now cost 4 points -Dragon Bolts (E) now cost 6 points -Many more price changes & items added The following items can now be equip -Neitiznot Faceguard -Inquisitor's Great Helm -Inquisitor's Haurberk -Inquisitor's Plateskirt -Inquisitor's Mace -Nightmare Staff -Harmonised Nightmare Staff -Volatile Nightmare Staff -Eldritch Nightmare Staff -Eggshell Platebody -Eggshell Platelegs -Eggshell Helmet Updated the Emote tab in the new client The button ID of the Glass Box Emote has been updated.  You can now autocast magics with a Volatile Nightmare Staff Harmonized Nightmare Staff now has an attack delay of 4 when casting regular magic rather than 5 Trident of the seas now has an attack delay of 4 when casting rather than 5 Trident of the Swamp now has an attack delay of 4 when casting rather than 5 Sanguinesti now has an attack delay of 4 when casting rather than 5 Fixed an issue causing Void Knight Top to not be reclaimable after death Fixed the equipment bonuses on the following items -Inquisitor Mace Updated the Tektus minigame map via RSPSi map editor (Unwalkable tiles, chest, fires, etc) Changed the boundary for the Tektus Arena & Tektus lobby to support the new map Updated the spawns for all NPCs within Tektus Created a fairly large unwalkable boundary around the Tektus map to prevent clipping out of the arena All objects at home should now be properly functioning Fixed the missing Boogie bow models (everything else was there idk wut happened lmao) Updated the prices of all Skill Cape hoods Added server side support + item stats for the Agility 200m Cape All "200m capes" have had their server side naming changed to Master Cape The prices of the missing Master Capes has been updated. All capes are now consistently 1m each. All Master Capes have been added to the Grim Reaper items reclaim on death system. Added a hotfix to the issue with The Nightmare spawning  Completely rewrote the droptable for The Nightmare from scratch The new Chaos Druid & Thug npcs are attackable and have the proper stats within the game Updated the loginscreen of the new client to support our custom Background, click boxes, checkmark sprite etc. Reward chest for the Gauntlet has been properly implemented Finished the Collection Log entry for Vorkath Finsihed the Collection Log Entry for Corporeal Beast Crystal Shards can now be crushed into Crystal Dust by using a Pestle & Mortar All base forms of Divine Potions are now able to be created All base Divine potions and their various doses can be consumed The base Divine potions each raise a players stats after drinking. -The stat boost last 5 minutes and will reset to the boosted level if something affects it, making it drain such as a sradomin brew Updated the message sent when crushing Crysal Shards into Crystal Dust.  -Fixed text and more visible colors Completed remaining issues with the Divine Potion system that I had wrote. -Multiple Versions can now be used without interupting timer of previous potions drank Divine Super Combat potion has been implemented Divine Bastion & Divine Battlemage potions are now supported and function properly Fixed an isssue with Divine Super Combat potion (3) degrading into the proper (2) dose potion All Divine potion forumulas changed to match OSRS Fixed the Starter Dungeon teleport Replaced the new quest tab interface as it is currently premature Fixed an issue with switching to the achievement diary interface from the new "old" quest tab interface    
    • Bumping so this is over the most recent post because priority. 🙂
    • Overview & Thanks The project has been coming along nicely over the last few months. I have dedicated many hours & resources to ensuring I could provide the best server possible and most importantly expand upon my skills as a developer. We are ending the Final phases of our Soft-Launch open beta. It has been a long fun, stressful journey up to this point and there are NO signs of stopping anytime soon. The amount of bugs that you all have helped me discover, investigate & fix is INSANE. We have been able to implement so much new content it is unbelievable. Truly, thank you all. I hope you all stay tuned as we begin the next chapter of this Journey.   Official Launch The Official Launch is coming soon, Hopefully by August 14th. However anything could cause us to run into delays. I am currently ordering the remaining graphics and dedicating 95% of my free-time outside of work to tying together all the loose ends. Our staff team has been busy with some IRL obligations but they are still just as dedicated to the project as I am. We hope to see you all on the other side of the launch and hope you can help us enjoy the server you've helped us build. To all the new players coming in I hope you enjoy your stay as the server is a real treat.   More details coming soon, stay tuned everyone!    
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