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Kid Buu

The Final beta updates.. HUGE amount of content and fixes

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Had a big detailed forum post wrote before the host migration. unfortunately that post is gone so heres a bunch of highlighted media and the full update log!

The Nightmare

 

 

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Collection Log

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Updated OSRS Data

 

 

 

Custom maps!

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Tons of New interfaces & Client updates including updated status bars!

 

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UPDATE LOG

 


Made 12 new items able to be equip. Most importantly the Angel of Death equipment (Subject to a name change)
Packed a new Teleporter object. Custom made by myself.
Pet insurance system has been removed
Pets are now kept on death
Pets now teleport to a player after they die
Players who are in idle mode will no longer receive Loyalty Points
Moved NPCs around home (Redundant now as new edgeville is being packed
Changed respawn to location to be one tile in front of the home bank
A blue hitmark displaying 0 now appears when an NPC hits 0 on a player
Sangunesti staff healing effect now works as intended
A purple hitmark with the amount healed now appears when the Sanguinesti staff heals a player
Bracelet of Slaughter now properly nulls the task kill counter in anyway possible
-Previously added +1 to your task instead of voiding the kill towards your task counter
Removed the testing message for Bracelet of Slaughter & Updated the color of the activation message
Updated the client sided examine information for the Bracelet of Slaughter to match OSRS
Totem of Pet insurance & Probita removed from home to occumpany removal of the Pet Insurance system
Collection log implemented into the server & client. Current tabs include
-Bosses
-Raids
-Minigames

7/25/2020
The Collection Log is now registering rewards the following events
-Boss drops
-Receiving Lil-Zik pet from Theatre of Blood
-Completeing Fight Caves
Dwarven Rock Cake is now sent to the Untradables reclaim system when a player dies
-The Rock Cake can be reclaimed for 50k Coins
Combat Bracelet (6) now has a shop value of 67,500

The Barrows Chest can now give the following Herblore Secondaries as a reward;
-Eye of Newt
-Unicorn Horn Dust
-Limpwurt Root
-Snape Grass
-White Berries
-Blue Dragon Scale
-Chocolate Dust
-Yew Roots
-Magic Roots
-Red Spiders Eggs
-Crushed Nest
-Wine of Zamorak
-Mort Myre FUngus
-Potato Cactus
-Jangerberries
Fixed an issue with Barrows category of the Collection Log only displaying one item
Added Cursed barrows Boxes to the Collection log 
Added Barrows Sword to the Collection Log

The Collection Log is now registering rewards the following events
-Barrows Chest Rewards
-Receiving a Jad Pet
Added all of KBD's drops to the Collection Log entry
Added Bandos Mask to the General. Graaardor Collection Log entry
Fixed the Bandos Hilt in the Collection Log being displayed as a bandos chestplate
Added K'ril's robes to the K'ril Collection Log entry
Added K'ril Swords to the K'ril Collection Log entry
Added Armadyl Mask to the Kree'Ara Collection log Entry
Added the Boogie Bow to the Corporeal Beast Collection Log Entry
Added Decimation, Annihilation, and Obliteration Weapons to the Abyssal Sire Collection Log Entry
Got the Collection Log interface to about 70% (All the tabs are there, fix overshadowing text, finish server side)
#189 OSRS data has been packed allowing for ALOT of new content to be added
Fixed some underlying issues with the Inferno
Completeing the Inferno and receiving an Infernal Cape is now tracked by the Collection Log
Receiving a jal-nib pet from gambling your Infernal Capes is now tracked by the Collection Log
Crystal Staff (Perfected) has had a spell implemented similar to OSRS to aid in the gunatlet
Corrupted Staff (Perfected) has had a spell implemented similar to OSRS to aid in the gunatlet
Mainden of Sanguidenti now uses magic attack styles
Verzik now uses Magic Attack style when spawned
Fixed some issue involving pathing when Npcs try to attack Players

Each version of the Crystal staff now has its own spell with its own max hit and magic bonus
-Basic (BONUS: 84 Max: 23)
-Attuned (BONUS: 124 Max 31)
-Perfected (BONUS: 184 Max 39)

Each version of the Corrupted Crystal staff now has its own spell with its own max hit
-Basic (BONUS: 84 Max: 23)
-Attuned (BONUS: 124 Max 31)
-Perfected (BONUS: 184 Max 39)
Players can now access the Trading Post at home
When a player walks away from the Trading Post the interface will properly close and allow players to perform Inventory Functions
Claiming coins from the Trading Post now updates your Inventory to avoid confusion (People could have believe the system deleted the coins being claimed if they had to close the interface FIRST to see changes. Just annoying and not clean)
A new way to recolor npcs within the client has been implemented. (testing purposes)
New home map has been packed. Once compared side by side to old map visually objects & spawns will be moved and replaced accordingly
Multiple edits have been made to the Home Map using a Map Editing tool. Multiple repacks were required to test each change visually.
The Dragonstone Teleporter model has been replaced & the old Dragonstone Icon has been removed from the object.
Slayer Masters have been moved to the south side of the home area and are now much closer to the bank
Infernal Chest has been placed within the new home
Recolored the Divine equip model & packed it into the cache so it no longer has random texturing
Made changes to all 3 versions of the Dragonstone Imp's appereance to further customize things
Removed extra Bank Booths at home that resulted from updating the home map
Many npcs have been relocated around the home are to provide a clean, organized look within the new map
Removed extra Spinning Wheel at home that resulted from updating the home map
Random Range removed from Home area
The Crazy Dance emote now works. You can use it by clicking the Crazy Dance button in the Emote tab
Replaced all Banker spawns server wide with the ID resulted from updated data
Replaced all Chaos Druid spawns server wide
Updated the ID for the Chaos Druid combat script
Updated the ID for the Chaos Druid drop table
Replaced all Thug spawns server wide
The doors to Dark Beast inside of Taverly Dungeon now works
Updated the ID for the Hans spawn at Lumbridge
Earth Warriors have had a drop table added
Updated the ID for all Master Farmer Spawns
Replaced all Man spawns server wide with the new ID
Updated the ID for all Hero spawns
Fixed the click options for the following NPCs;
-Hero
-Man
-Master Farmer
The chance to receive a Dragonstone Mystery Box from randomly killing NPCs has been raised to 1/3500
Random Gem loots/Gem RDT removed
Removed Random Blood Money drops from NPCs outside of the wilderness
Infernal Mystery Box removed from randomly being dropped by bosses
Many changes have been made to the Rare Drop Table System
-Uncut Diamonds are now noted
-Uncut Dragonstone are now noted
-Maximum amount of Nature Runes increased to 250
-Maximum amount of Law Runes increased to 175
-Maxiumum amount of Death Runes increased to 150
-Maximum amount of Steel Arrows increased to 400
-Maximum amount of Rune Arrows increased to 250
-Steel Bars (15 - 35) have been added to the common section of the RDT
-Rune Javelins (30 - 60) have been added to the common section of the RDT
-Gold ore (50 - 100) have been added to the common section of the RDT
-Coal (75 - 150) have been added to the common section of the RDT
-Rune 2H Sword has been added to the common section of the RDT
-Rune Battleaxe has been added to the common section of the RDT

-Nature Runes (350 - 500) have been added to the uncommon section of the RDT

-Law Runes (350 - 500) have been added to the uncommon section of the RDT

-Death Runes (250 - 500) have been added to the uncommon section of the RDT

-Blood Runes (150 - 250) have been added to the uncommon section of the RDT
-Dragon Arrows (50 - 75) have been added to the uncommon section of the RDT 
-Dragonstone (4) have been added to the uncommon section of the RDT
-Adamant Kiteshield has been added to the uncommon section of the RDT
-Dragon Longsword has been added to the uncommon section of the RDT
8/4/2020 ---Work Done with Callum------
Fixed random hovering text over the Collection Log categories
Item Fusion system implemented
Donator Store promotion system
Nightmare Boss script base
Baslisk Knight Script (minus special attack)
Nightmare totem interface
Progress Bar support 
Began working on the new client. Client is the same base client with tons of interface work & other small things that help improve the server
Reimplemented many of our interfaces or interface changes such as;
-Mystery Box Loot Table interface
-Well of Goodwill
-Updated Dragonstone Portal tab
-Pest Control Rewards(Changes)
Support for 58 Custom Crowns has been implemented
Assigned overhead crowns for specifc members has been implemented
When enabled, the Slayer Tracker interface will now display in all areas rather than just edgeville
The Donator Zone teleport button on the right side of the minimap now teleports players to the Donator Zone
Multiple checks have been added to the Donator Zone button. 
-Players must have Donator rank to use the button
-The button can not be used while Trading or Dueling
-The button will not work if a player is inside the wilderness
The tray icon of the client has been updated to the Dragonstone icon
The following NPCs have been relocated around home
-Star Sprite
-Man
-Daily task Manager
-Grace (Removed)
Pvm Shop has received a large revamp
-All Damaged Books removed
-Cannon Pieces removed
-Amulet of Fury replaced with Uncut Onyx
-Elder Mystery Box added
-Royal Seed Pod added
-Mystery Box now cost 425 Points
-Ring of Wealth now costs 400 points
-Dragon Arrows not cost 7 points
-Dragon Dart Tips now cost 8 points
-Diamond Bolts (e) now cost 4 points
-Dragon Bolts (E) now cost 6 points
-Many more price changes & items added
The following items can now be equip
-Neitiznot Faceguard
-Inquisitor's Great Helm
-Inquisitor's Haurberk
-Inquisitor's Plateskirt
-Inquisitor's Mace
-Nightmare Staff
-Harmonised Nightmare Staff
-Volatile Nightmare Staff
-Eldritch Nightmare Staff
-Eggshell Platebody
-Eggshell Platelegs
-Eggshell Helmet
Updated the Emote tab in the new client
The button ID of the Glass Box Emote has been updated. 
You can now autocast magics with a Volatile Nightmare Staff
Harmonized Nightmare Staff now has an attack delay of 4 when casting regular magic rather than 5
Trident of the seas now has an attack delay of 4 when casting rather than 5
Trident of the Swamp now has an attack delay of 4 when casting rather than 5
Sanguinesti now has an attack delay of 4 when casting rather than 5
Fixed an issue causing Void Knight Top to not be reclaimable after death
Fixed the equipment bonuses on the following items
-Inquisitor Mace
Updated the Tektus minigame map via RSPSi map editor (Unwalkable tiles, chest, fires, etc)
Changed the boundary for the Tektus Arena & Tektus lobby to support the new map
Updated the spawns for all NPCs within Tektus
Created a fairly large unwalkable boundary around the Tektus map to prevent clipping out of the arena
All objects at home should now be properly functioning
Fixed the missing Boogie bow models (everything else was there idk wut happened lmao)
Updated the prices of all Skill Cape hoods
Added server side support + item stats for the Agility 200m Cape
All "200m capes" have had their server side naming changed to Master Cape
The prices of the missing Master Capes has been updated. All capes are now consistently 1m each.
All Master Capes have been added to the Grim Reaper items reclaim on death system.
Added a hotfix to the issue with The Nightmare spawning 
Completely rewrote the droptable for The Nightmare from scratch
The new Chaos Druid & Thug npcs are attackable and have the proper stats within the game
Updated the loginscreen of the new client to support our custom Background, click boxes, checkmark sprite etc.
Reward chest for the Gauntlet has been properly implemented
Finished the Collection Log entry for Vorkath
Finsihed the Collection Log Entry for Corporeal Beast
Crystal Shards can now be crushed into Crystal Dust by using a Pestle & Mortar
All base forms of Divine Potions are now able to be created
All base Divine potions and their various doses can be consumed
The base Divine potions each raise a players stats after drinking.
-The stat boost last 5 minutes and will reset to the boosted level if something affects it, making it drain such as a sradomin brew
Updated the message sent when crushing Crysal Shards into Crystal Dust. 
-Fixed text and more visible colors
Completed remaining issues with the Divine Potion system that I had wrote.
-Multiple Versions can now be used without interupting timer of previous potions drank
Divine Super Combat potion has been implemented
Divine Bastion & Divine Battlemage potions are now supported and function properly
Fixed an isssue with Divine Super Combat potion (3) degrading into the proper (2) dose potion
All Divine potion forumulas changed to match OSRS
Fixed the Starter Dungeon teleport
Replaced the new quest tab interface as it is currently premature
Fixed an issue with switching to the achievement diary interface from the new "old" quest tab interface
 

 

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Now thats a lot of updates!!

 

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That really is a lot of updates! Keep it up! Also love the new home area!

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